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World of Warcraft something you do not know

● World of Warcraft was released, Silithus almost no task (or lacks something of value), until the Battle of Ahn’Qiraj patch was only added. (Or a little earlier, can not remember a) (yes, only 1.8 Earthen fill this pit)

● classic WoW alpha test, Scholomance elite had become an outdoor area (Ridge remorse about the current location), but the designers have done it too great, so they decided to to make a copy.

● get in a lot of cloak around Xinshoucun properties for the same reasons as before cloak also has armor type (cloth / leather / lock / plate Cloak)

● In the TBC was released, you can flash met mine a copy of the death of the entrance and pass in the past, slowed down facilities technical landing in an unfinished tunnel, the last can reach a very early Hellfire Peninsula. [Video here]

● Azshara task is very small, because Blizzard will design this place too residue, and so when they realized too late. They believe that many players will hate this area, so do not trouble to modify it, but after its failure to complete a piece of information to the (big disaster). (In addition to doing the job task to dig the grass outside, Azshara really not many people go)

● priest discipline talent tree had also become a melee talent tree (think of monks), which is why the heart of the fire to increase attack strength. (WotLK beta when there are rumors that the discipline will become melee thing)

● the original design goals (alpha before) is the Alliance and Horde in the game with only 100 of each task ( They said in the description before).

article: World of Warcraft something you do not know: NAXX still in the Eastern Plaguelands over

● survival hunter talent tree talent once the melee, hunters, there was a tear skills, cause when in the Lv60 less than 100 points of damage. (Department of survival was 31 point talent, what a gaffe)

● Early equipment in the Earth’s age is no magic strength, saw a lv60 mage injury less than 30-point method is not surprising. (See how much the basic method T0 injury before loading)

● hunters have used the concentration values. (The same back five years ago the)

● Back in 2001, Elwynn Forest, Stormwind and Westfall Blizzard designed the first area, which is why these areas more than others Xinshoucun residue.

Part I

● several professional talent is a way to increase the original number of attributes (such as 20/40/60/80/100 spell power, not 100%, is 100 spell power), and completely and equipment / linked to grades.

this part of the original length of about 1 / 6, the remaining part we will continue to serial.

● at the time, 50 after the task is very less, so that players They complained that they had Shaguai upgrade, then Blizzard adds more tasks. (Things that plague the land plot of the task system has been improved in version 1.5 only)

● once the dwarves is Lianfa Shi. (So ​​the big disaster in the back)

● Blackrock Spire, Scholomance and Stratholme was once a 15 Raid, but even with 15 of these copies are also too difficulties, then they have been changed to 5 copies (except for Upper Blackrock Spire will still be 10 copies). (1.10 of the things you, remember the five professional psychic 8 Stratholme what)

● the west coast in Stranglethorn Vale has two large islands, has now been removed. But if you can walk and move forward with the water far enough, you will arrive at the location of these islands have, you will find yourself in a pull or a lucky piece Deas Island Jim Island. (Yes this is the official translation of the two names, really existed)

● Initially, all the shields are small buckler, thieves and hunters can use these buckler, but later they changed all the buckler shield, and remove the shield equipment thieves and hunters capacity.

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